REMATCH FAQ — Ping, Servers, Network

Does PingAim work with REMATCH? Will PingAim fix the desync issues in REMATCH?

Sports Sloclap, 2025 3M+ total (Steam peak ~93K CCU on launch day; ~3K avg concurrent as of March 2026)
Does PingAim work with REMATCH?

Yes. PingAim auto-detects RuntimeClient-Win64-Shipping.exe and routes its traffic through your optimal network interface using a WFP kernel driver. It is fully compatible with Easy Anti-Cheat (EAC) — PingAim operates at the network level, outside EAC's monitoring scope.

Will PingAim fix the desync issues in REMATCH?

PingAim fixes desync caused by high latency and packet loss from poor ISP routing — the most common cause. Desync caused by Sloclap's server-side netcode bugs (like false goals or phantom tackles) cannot be fixed by any network tool. If your ping is high (above 60ms), PingAim can help. If your ping is low but desync still happens, it is a server-side issue.

Why is my ping high in REMATCH but fine in other games?

REMATCH connects you directly to Sloclap's regional servers without any relay network (no Steam Datagram Relay). Your ISP may route traffic to Sloclap's datacenters through suboptimal paths. The auto region selector can also place you on the wrong region. First, check your Preferred Server Location setting. If your region is correct but ping is still high, PingAim can find a better route.

Can I get banned for using a network optimizer in REMATCH?

No. REMATCH uses EAC which monitors game process integrity, not network traffic. PingAim uses a WFP kernel driver that operates at the network stack level — EAC does not detect or block it. Network optimizers are widely used with EAC games without bans.

Which REMATCH processes should I route with PingAim?

Route RuntimeClient-Win64-Shipping.exe — this is the main game executable. EasyAntiCheat.exe runs alongside but does not carry game traffic. PingAim auto-detects the correct process.

PingAim detects REMATCH automatically

No manual config. PingAim identifies REMATCH by process name and routes it through your fastest connection using a kernel-level WFP driver.