Season 3 introduces periodic challenges, team-up feature, goalkeeper passback rules, and defensive ability adjustments.
Progression & Social Features
Periodic Challenges (new)
- Weekly and daily challenges now available
- Complete periodic objectives to earn Battle Pass tokens
- Repeatable challenge: Play 5 matches to earn 1 token
- Daily challenge: Each day, complete a new challenge to earn 1 token
- Weekly challenges: Each week, complete a new set of challenges to earn 2 or more tokens
Battle Pass Token System (changed)
- Tokens can’t be earned by gaining XP anymore
- The daily win bonus is no longer available
Team-up (new)
- Can now request teammates to squad up directly at the end of a match
- New squad will be created with the first player to ask for the team-up as leader
End-of-match screen (changed)
- Reworked to condense progression information in a single summary page
- The MVP can now also come from the losing team
Limited Time Mode (new)
- 1v1 will be back during season 3
- April 3rd to April 13th
Gameplay
Goalkeeper Passback (new)
- Once goalkeepers catch a ball, they can’t catch it again until an opponent interacts with it
- The ball is at the goalkeeper’s feet (ball in hand = safe, ball at feet = vulnerable)
- A red circle is displayed at the feet of the goalkeeper
Standing Tackles (changed)
- Reduction of standing tackle assist/redirection by 25%
- Tackle hitboxes: hitbox around the feet is 10% larger
- Tackle hitboxes: hitbox around the body reduced
- Range slightly improved - 5%
- Now has mirrored animations depending on ball location
- Will no longer be triggered if defensive stance input is held
Defensive Stance (nerfed)
- 8% hitbox size reduction both as an outfield and as GK hitboxes reduction
Dash (buffed)
- Now goes slightly further (up to +15% speed)
Dribble Stamina (buffed)
- Stamina cost reduction
Sprint Start (buffed)
- Stamina cost reduction (specifically the cost of starting to sprint)
Vexis Dash (nerfed)
- Some exploits allowing to magnetize the ball have been removed
- Fixed an issue where controlling the ball right after a Dash would cause an extra forward movement
Extra Effort (changed)
- New Extra Effort start animation makes triggering the ability in an input direction more reactive both with and without the ball
Sprint (changed)
- Added new animations to make turning while sprinting in ball possession snappier
Volley Tap (changed)
- Updated volley tap trajectory, for high height volley taps: the initial ball trajectory is more direct towards the ground and doesn’t make a small lob anymore
- The power of those volleys has also been (very) slightly increased
Content
VR Content (new)
- Blue Fire & Birch Forest
Goal Celebration & Victory Mood (new)
Ball (new)
Bug Fixes
Gameplay
- Fixed an issue where user couldn’t perform any actions after refilling a Quick Match after a crash
- Some fixes on hits not registering correctly when hitting a player during ball control
- Fixed an issue where Extra Effort Dive could get cancelled
Tutos & Workshops / Menus / Interface
- Added game mode tutorial from Custom Match
- Accepting a previously sent squad invite from an active squad member through the social panel no longer dissolves the squad
- User is no longer removed from an active Match if they accept a Squad Invite after a Match Found prompt is shown in the Main Menu
- News pop up is no longer triggered twice on fresh saves
- Title no longer crashes upon closing the AR/Stadium purchase window inside the Customization Menu
- Disabled Quick Match entry button on Main Menu if no game modes are available for Quick Match
- Disabled Ranked Match entry button on Main Menu if no game modes are available for Ranked Match
Art / Rendering
- Fixed rendering issues in thumbnails on the customization screens
Misc. Content
- Matchmaking will restart automatically after a Voided or Cancelled Game
- Fixed the click on background of popup to close popup
- Fixed 1v1 field texture could appear in radar in classic mode
- Fixed color (crowd and players) changing when captain leaving
- Fixed an issue where seasonal ranked rewards would be granted but needed a game restart to be visible in the inventory
- Fixed the issue where season-end stats are displayed only for ranked 5v5 mode instead of the most played ranked or other mode
- Fixed an issue where changing certain languages caused career page stats to not display correctly
Source: Steam News