Showdown Season 5.0: Paramount begins with new hero Shayol Wei, new Souljades, boss content, and extensive hero/weapon adjustments.
New Content
Shayol Wei (new)
- New Hero added to Showdown with skills and Ultimate that differ from Survival modes
- Equipped with Black Tortoise’s weapon and shield
The Charioteer (new)
- New Boss and Chapter added
Threefold Gathering Souljade (new)
- When Counterstrike/Defuse Combos or Aegis-break Martial Skills land, Threefold Marks get an attribute boost
Four Spirits Converge Souljade (new)
- When you gain a set of Threefold Marks, using a crouching horizontal strike consumes all Marks to grant the corresponding effect
Dual Spirit Marks Souljade (new)
- After consuming Threefold Marks twice, the next time you gain Marks, you receive two
Threefold Aegis Souljade (new)
- While you have any Threefold Mark, your Melee Resist increases
Concordant Marks Souljade (new)
- While you have two or more Threefold Marks of the same type, your Attack and Elemental damage increase
Evolution Techniques
Phantom Step·Razor Shift (new)
- Legendary Technique: Successful dodges increase Attack by 33% and cause 33% of damage dealt by attacks to be restored as Health/Armor
Supreme Offense·Hidden Edge (new)
- Legendary Technique: Melee weapons’ uncharged Focus Strikes that hit will grant Stealth for 4 sec
Rage Arts·Boundless Embrace (new)
- Epic Technique: Ultimate-related damage gains 55% Life Steal
Supreme Offense·Lethal Descent (new)
- Epic Technique: Lethal Descent deals an AOE blast strike. The higher the drop, the greater the knockback and damage
Supreme Offense·Asura (new)
- Epic Technique: Max Health reduced by 50%, but 30% of damage dealt by attacks is restored as Health/Armor
Technique Items (changed)
- All items and Souljades obtained through Techniques will no longer drop on death, but can still be freely discarded and picked up
Legacy·Full Upgrade (buffed)
- Upgraded to Epic quality
- New effect: Randomly obtain one universal Upgradable Souljade
Legacy·Refunded (buffed)
- New effect: Randomly obtain one Consumable Souljade
Timeguard (nerfed)
- Downgraded to Epic quality
- Combat Item cooldown reduction reduced from 70% to 60%
Supreme Counter·Sealed Veins (nerfed)
- Downgraded to Epic quality
- Damage reduced from 9.35 to 7.78
Initial Capacities (buffed)
- Expanded initial Souljade Bag capacity to 6 slots
- Expanded initial Item Bag capacity to 12 slots
Heroes
Zenda Wu - Penetrating Arrows (buffed)
- Added Dodge frame detection during the leap before landing
- While in Drawn-Bow stance, Vertical Strike moves that hit marked enemies now grant 1.0 attack/recovery rate
Zenda Wu - Spiritbound Bow (buffed)
- Reduced startup frames of the finisher move
Lyam Liu - Magnet Attract (buffed)
- After hitting an enemy, a derivative slash move can now be performed
- Hitting enemies in Golden Focus now breaks their Golden Focus move
- Slightly extended the pull distance after a successful hit
Lyam Liu - Metal Fusion (buffed)
- Sword Zone duration in Duos and Trios adjusted from 3.5 sec to 5 sec
- While Sword Zone is active, the 2nd-stage Ultimate move can now be used to recall the Sword Zone, pulling enemies inside the zone and nearby enemies toward you and launching them airborne
- Optimized the imprisonment trigger mechanism during active Sword Zone
Showdown
Yueshan Hero Level 21 (changed)
- Effect adjusted to: Scorching Dash: Showdown grants an additional 20% Rage accumulation rate; Rampage: Showdown grants an additional 15% Attack for 6 sec, stacking up to 4 times
Zai Hero Level 21 (changed)
- Effect adjusted to: Burn Damage Increased by 10%, and changes ‘HydroFlare damage increased’ into ‘Burn damage increased’
Zai’s Chain Scythe: Showdown (buffed)
- New effect: A successful [Defuse·Combo] now enhances the next [Chain Link: Suppress] charging speed
Justina Gu’s Shadowswipe: Showdown (nerfed)
- Damage Multiplier reduced to 9
- Increased Elemental Accumulation Multiplier to keep total Elemental Accumulation values unchanged
Martial Skills (changed)
- Increased the Damage Multiplier of Aegis-break Martial Skills and Defuse Martial Skills by 100%
- Reduced Aegis-break Multiplier by 50%
Rift Traversal
Qiantang Keys (changed)
- [Qiantang Qin Estate Dungeon Key] and [Qiantang Prison Door Key] can no longer be placed in the Century Chest
NPC Moqi Xie (changed)
- Assassinating NPC Moqi Xie now drops 3 [Qiantang Qin Estate Dungeon Keys], and each player can only pick up 1
Rift Gate Office of Justice North (changed)
- In River Runs Red Perilous and Doomed Path, repositioned to [Office of Justice South]
Rift Gate Xinkai Gate·Inner (changed)
- Opening time adjusted from 20 minutes to 18 minutes into the match
Scale Armor·Silk Extreme Silkworm Cocoon (buffed)
- Ranged Weapon Damage Reduction increased from 10% to 25%
Rattan Armor·Swallow Extreme Featherlight (buffed)
- Increased Disengage accumulation rate and grants an additional 250 Health Recovery after using Disengage
- Excess Recovery is converted to Armor
Morph Rune (changed)
- Can no longer be used in the Outerworld
Bug Fixes
Hero-related
- Fixed an issue where visual effects displayed abnormally when certain Matari skills and Ultimate moves hit
- Fixed an abnormal collision issue with Zenda Wu’s skill [Winged Assault: Summon] in confined areas
- Fixed an issue where some moves of Zenda Wu’s Ultimate derivative skill [Penetrating Arrows] had abnormal Focus loss and abnormal consumption when interrupted
- Fixed an issue where some Thunder Lord visual effects displayed abnormally for Inor Wan when the Ultimate effect Accessory [Astral Dragon Pendant] was equipped
- Fixed an issue where Yoto Hime’s move [Lacerate] during her Ultimate [Demon Blade] would cast abnormally in certain situations
Combat-related
- Fixed an issue where Zai’s [Chain Scythe: Showdown] Counterstrike did not receive the Counter Damage bonus
- Fixed an issue where Kylin Zhang’s [Qilin Slash: Showdown] Counterstrike did not receive the Counter Damage bonus
- Fixed an issue in Rift Traversal mode that allowed some combat items to interrupt ranged weapon attacks’ recovery frames
- Fixed an issue in Rift Traversal mode that moves like [Fan·Gust]‘s Wild Windspout and the Flying Knives’ Horizontal Charged Attacks may trigger both the Rubrics [Yang Decay] and [Yin Haze] explosion when hitting target at close range
- Fixed an issue in Rift Traversal mode that caused a number of moves, such as the Longsword’s charged attacks, to not trigger the Rubrics [Charged Power Strike] or [Charged Power Composure] when hitting targets at close range
Weapon-related
- Fixed a bug where characters could not perform a roll recovery after being launched by certain moves
- Delayed the timing at which weapon switching becomes available during roll recovery from knockdown
Others
- Fixed an issue where items could get stuck and become unlootable in certain areas of the [River Runs Red] map
Source: Steam News