Performance optimizations, updated player culling system, and simplified story progression with various balancing changes.
Performance & Systems
Client Performance (changed)
- Multiple improvements aimed at optimizing client performance across all locations
Player Culling System (changed)
- Updated player culling system implemented on Customs, Interchange, and Reserve
Main Menu (changed)
- Improved the responsiveness and smoothness of main menu tabs and dialogue loading
PvE Zone (new)
- Added the ability to play as a Scav solo in PvE Zone on a local client to reduce raid matchmaking time
Raid Loading (changed)
- Added further improvements aimed at reducing online raid loading times
Gameplay Mechanics
Medkit Healing Priority (changed)
- After treating bleedings, priority is now given to head and thorax
Magazine Sounds (new)
- Added magazine drop sounds during reload and when discarding magazines
Personalization
Edge of Darkness Edition (new)
- Access to unique customization sets for both factions for previous purchasers and those who upgraded to The Unheard Edition
Items & Loot
Figurines and Posters (changed)
- Previously available as rewards during the Release Twitch Drops event now spawn on locations
Locked and Marked Rooms (buffed)
- Increased the quantity and quality of loot
Fuel Tank Spawns (buffed)
- Increased the fuel tank spawn chance at gas stations on Customs, Lighthouse, and Shoreline
Story & Tasks
Shoreline to Terminal Transition (buffed)
- Increased the available time window
PMC Operational Tasks (buffed)
- Increased the experience gained for completing
- Significantly simplified the objectives
- Removed the objectives for co-op extraction
Scav Operational Tasks (changed)
- Removed the objectives for co-op extraction
Story Chapter: They Are Already Here (nerfed)
- Reduced the number of Priest kills required for completion to 1
Trader Response Timers (nerfed)
- Reduced by 40% in story chapters: Falling Skies, The Ticket, The Unheard, The Labyrinth, and Batya
Story Chapter: Tour (changed)
- Added alternative objectives to simplify location unlocks - visit location multiple times or survive on it one time
Hideout Crafts (nerfed)
- Reduced the duration of most crafts required for story progression by 40%
Armor
Light Armor Vests and Armored Rigs (changed)
- Standardized the protection zones of front and rear built-in armor
Armor Vest and Armored Rig Prices (changed)
- Adjusted the prices for most armor vests and armored rigs
- Prices of plate carriers without built-in armor have been significantly reduced
Heavy Armor Vests (buffed)
- Reduced the penalties and increased the spawn chance for 6B43 Zabralo-Sh, FORT Redut-M, FORT Redut-T5, IOTV Gen4 (Full Protection Kit), IOTV Gen4 (Assault Kit), IOTV Gen4 (High Mobility Kit)
ECLiPSE RBAV-AF Plate Carrier (nerfed)
- Removed the groin protection
Crye Precision AVS, Stich Profi Plate Carrier V2 (changed)
- Moved the stomach protection to groin protection
- Removed the lower back protection
Weapons & Explosives
40mm VOG-25 Round (nerfed)
- Reduced the arming distance to 10 meters
40x46mm M386 (HE) Grenade (nerfed)
- Reduced the trader sell price
40mm VOG-25 Grenade (buffed)
- Increased the trader sell price
NPCs
The Lab Raiders (buffed)
- Increased the Raider count by 20%
Trading
Ragman Level 4 Barters (new)
- Added barters for FORT Redut-M body armor (Without plates)
- FORT Redut-T5 body armor (Without plates)
- IOTV Gen4 body armor (Full Protection Kit) (Without plates)
Mechanic Level 1 Trades (removed)
- Removed GP-25 Kostyor 40mm underbarrel grenade launcher
- M203 40mm underbarrel grenade launcher
- 40x46mm M386 (HE) grenade
- 40mm VOG-25 grenade
Barter Requirements (nerfed)
- Reduced requirements for M203 40mm underbarrel grenade launcher
- 6B43 Zabralo-Sh body armor
- IOTV Gen4 body armor (Full Protection Kit)
- IOTV Gen4 body armor (Assault Kit)
Bug Fixes
Graphics & Rendering
- Fixed the issues with culling, shadows, textures, and location geometry
- Fixed an issue where water bodies could disappear for some players at certain graphics settings
- Fixed the unnatural water reflections with SSR enabled
Gameplay
- Fixed an issue where healing continued after cancellation when searching a backpack looted from another player
- Fixed the incorrect damage registration after fixing a weapon malfunction in certain cases
- Fixed the cases where killed bots remained in eating or drinking animations
- Improved the third-person sprint animation transitions from crouched position
- Fixed the missing flashbang explosion sound when player was above or below the detonation point
PvE Zone
- Fixed an issue where players in PvE Zone did not receive achievements after completing all conditions. Missing achievements will be granted
- Fixed item loss from backpacks in PvE Zone in certain cases
- Fixed an issue where some PMC bots would not attack player Scavs in PvE Zone
Story & Tasks
- Fixed the cause of BTR Driver task progression resetting in certain cases
- Fixed the inability to transfer money to Mechanic in the story chapter “The Unheard”
- Fixed Error 228 when handing in multiple documents to Mr. Kerman during the first intel submission
- Fixed the duplicated Kerman dialogues in certain cases
- Fixed the inability to hand over roubles in the task “To Great Heights! - Part 4”
- Fixed the duplicate notifications when switching between story chapters
- Fixed the missing dialogue response options in certain cases
Trading & Economy
- Removed the ability to list incomplete ammo stacks on the Flea Market
- Fixed the inability to pay for vehicle extracts when currency was split across multiple stacks
- Fixed an issue where gear preset purchases failed if items required different currencies or barter trades
- Fixed an issue preventing item filter selection at traders
- Fixed the incorrect purchase price of the BNTI Kirasa-N armor (Green) at trader Ref
- Fixed the inability to transfer items to traders immediately after receiving them via in-game messages
UI & Interface
- Fixed an issue where opening the search window in the stash caused client freezes for some players
- Fixed an issue where the lowest durability armor was selected when equipping presets
- Fixed Error 228 occurring after exiting certain dialogues
- Fixed the client freezes when viewing certain player profiles
- Fixed the incorrect edition localization on the final statistics screen
Hideout
- Fixed the ammo display in the Scav Case rewards
- Fixed the missing rewards from the Cultist Circle in certain cases
- Fixed the incorrect stash size display for The Unheard Edition in the Hideout
- Fixed the fuel display in the Generator zone after visiting another player’s Hideout
- Fixed Error 228 when refreshing Hideout zones
Presets
- Fixed the issues in Black Division and Birdeye weapon presets, as well as Kollontay gear presets
Location Specific
- Reworked the tripwire placement system for The Labyrinth. Tripwires no longer spawn in immediate player spawn points
Source: Steam News