Aftershock Event introduces Vortex Shield Wildcard, Elite Hemlok weapon, and updates to Gibraltar, Wraith, and Wattson.
Wildcard
Charged Up (new)
- Every Legend equipped with a Vortex Shield to catch incoming bullets and fire them back
- EMP Blast to stun enemies and damage placeable objects
- 9 new Wild Cards: Bigger and Better, Duck and Cover, Energy Efficient, Sonic Boom, Static Charge, Extra Juice, Background Process, Kinetic Converter, Heat Signature
Legends
Gibraltar (buffed)
- New Passive - Momentum Boost: speed boost after maintaining sprint speed for a couple seconds
- Gibraltar punch deals double damage to Hardlight
- Dome of Protection cooldown reduced from 17s to 13s
- Ultimate radius increased by 20% integrated into base kit
- Ultimate call in time sped up
- Can throw ultimate before equip animation finishes
- New Level 2 upgrades: Thunder Dome, Healing Dome
- New Level 3 upgrade: Triple Bombardment
- Removed Big Bruddah, Bubble Bunker, Baby Bubble upgrades
Wraith (buffed)
- Tactical cooldown reduced from 20s to 15s integrated into base kit
- Ultimate cooldown reduced from 2.5 minutes to 1.5 minutes integrated into base kit
- Increased casting speed animation for quicker activation
- New Level 2 upgrade: Phase Dome
- New Level 3 upgrade: Phase Jumper
Wattson (buffed)
- Placing fence in front of Hardlight mesh reinforces it
- Fence damage increased from 20 to 35
- Fence deployment time reduced from 1s to 0.5s
- Ultimate reinforces Hardlight meshes in pylon zone
Weapons
Hemlok Breach AR (new)
- Elite Weapon with automatic firing mode
- Body damage: 23, Headshot damage: 32
- Integrated Silencer
- New Breach Charge firing mode: single shot explosive with 15 second cooldown
- Breach Charge damage: 38 with radial falloff to players, significant multiplier to Hardlight and structures
- Removed Burst & Single firing modes
30-30 Repeater (buffed)
- Base damage increased to 43 from 41
RE-45 Burst (changed)
- Elite version is now the default version
- Removed Elite weapon visual treatment
P2020 (buffed)
- Points required to unlock Hammerpoints decreased to 425 from 500
- Base magazine size increased to 9 from 8
EVA-8 (buffed)
- Improved base reload speed
Prowler PDW (buffed)
- Burst fire delay reduced
- Recoil improvements
Maps
Olympus (changed)
- Moved Elysium to northeast corner near Rift
- Modified terrain and removed minor POI in previous Elysium location
Audio Systems
Hardlight mesh shattering (nerfed)
- Lowered volume
Enemy footsteps (buffed)
- Increased volume from enemies outside POV
- Volume further increases as source gets further behind you
Apex Bots
Combat AI (changed)
- New In-Combat Healing System: attempt to find cover and heal when damaged
- New Target Acquisition and Awareness System: more intelligent target focus decisions
- Improved Strafing: can move toward target while strafing
- New Weapon Switching System: switch weapons based on distance from target
- Improved Bot Traversal: utilize movement mechanics like ziplines, ziprails, jump towers
Quality of Life
30-30 Repeater (changed)
- Cleaned up iron sight on Long-Distance Agony skin
Octane Jump Pad (changed)
- Can now use double jump while healing
Alternator SMG (changed)
- Removed extra hit markers in Double Tap mode
Vault Keys (changed)
- No longer affect deathbox color
Engine
Audio (changed)
- PC: Uses Windows Audio Session API (WASAPI) for microphone input
- Enables support for Voice Clarity audio enhancement in Windows 11
Graphics (changed)
- Static objects use bindless resources and batching to reduce draw calls
- Olympus uses improved occlusion culling algorithms
- PC: Uses ReBAR for faster GPU data uploads
- More accurate reflection intensity in dark areas
- Improvements to ambient occlusion and specular occlusion clarity
Bug Fixes
Legends
- Bloodhound - Killing dummies in the firing range will now trigger all appropriate “on knock” behavior
- Catalyst - Removed a dead spot for Piercing Spikes where enemies could sometimes stand near the center of it without taking damage
- Catalyst - In the firing range with friendly fire on, Piercing Spikes will no longer activate because the owner got within range
- Octane - Fixed issue where Stim Surge would remain in alt hand while using Akimbo
- Fuse - Level 3 upgrade Reignition now works properly against dummies in the firing range
- Fixed Sparrow’s SWAT scout skin appearing bright red at long distances
- Fixed Newcastle wall destroying Mad Maggie’s wrecking ball if deployed too closely
- Fixed parts of Catalyst as well as Conduit’s Heart Machine skin having visible portions while being revived by Mirage
- Fixed an issue where decals on Crypto’s Destiny Gundam Spec II skin would remain visible while he was cloaked
Audio
- Fixed the audio mix setting not saving properly on consoles
- Lowered volume of Hardlight mesh breaking, as per community feedback
- Increased volume of footsteps from enemies outside your field of view
Source: Steam News